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Ideas such as dominance, backward induction, Nash equilibrium, evolutionary stability, commitment, credibility, asymmetric information, adverse selection, etc. are applied to games and elsewhere.
November 23, 2011 - Ben Polak 0
The goal of the course is to give students the tools they need to become successful mobile application developer, from rigorous technical experience to valuable connections.
November 23, 2011 - Palm Executives 0
In this course, you will learn how to design technologies that bring people joy, rather than frustration.
November 23, 2011 - Scott Klemmer 0
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